It didn’t have to be this way! Way back in 2014, BioWare art director Matt Rhodes drew up some concept art for what would ...
Historically, I've typically considered photo modes in games to be a waste of time. Don't get me wrong; I love a pretty ...
The PlayStation 5 Pro officially arrived on 7-November-2024 (almost four years after the PS5, Happy 4 th Birthday) and this ...
Dragon Age and Mass Effect didn’t always have flirt options that were labeled in the UI as flirtatious — instead, you’d have ...
The Veilguard paradox: how an unhappy thing makes me happy that there's an unhappy thing, but I'm still unhappy about it.
The fourth Dragon Age has come a long way. Matthew Rhodes from BioWare shared how he envisioned the series' future before the ...
The richest person in the world is taking aim at the federal bureaucracy, looking to cut waste and reduce regulations. Will ...
Lastly, I want to point out that Bioware's come a long way. Dragon Age: Origins and Dragon Age 2 both have some super crummy, ...
Please verify your email address. Among the suite of tools that Dragon Age: The Veilguard leverages on PC are various ...
EA has shared a lengthy blog detailing all the technical work that went into rendering hair in Dragon Age: The Veilguard.
Almost two weeks from launch, we can reasonably assume that The Veilguard has not set the sales world on fire, given that EA ...