If I had followed that direction the result would have been more fan service. “I wanted to avoid it,” he said. “Mr.
Final Fantasy VII Rebirth' director Naoki Hamaguchi says that when it came to the game's narrative, he wanted to avoid "fan ...
“There was a danger [with Aerith’s fate], there was definitely a trap,” Hamaguchi said. “Mr [Yoshinori] Kitase often says ...
The producer of Dragon Quest III HD-2D Remake wants to see Final Fantasy VI get the same treatment at some point.
Final Fantasy 7 Rebirth director Naoki Hamaguchi has said he deliberately intended for the game's ending - the fate of Aerith ...
The as-yet-untitled Final Fantasy 7 Rebirth sequel is going to change things up a bit, as Hamaguchi vows to “rearrange things ...
Final Fantasy 7 Rebirths success sets the stage for the Highwind, poised to redefine open-world exploration in the trilogys ...
Masaaki Hayasaka, known for his recent work on Dragon Quest 3 HD-2D Remake, would like to see Final Fantasy 6 make a comeback ...
The remake trilogy was always going to bump into this problem. While the first entry featured some larger towns and similar ...
Dragon Quest III HD-2D Remake is the latest in a string of HD-2D RPGs that bring a modern, high-resolution twist to nostalgic ...
Masaaki Hayasaka, the producer on Dragon Quest III HD-2D Remake, has revealed during an interview with Inverse that he’d like to see Final Fantasy VI given a HD-2D makeover.
Masaaki Hayasaka argues that it would translate incredibly well considering that it was the major influence behind the HD-2D ...